Thank you for your interest in Flawky Studios.
We are looking for a “Motion Architect” to define the weight, impact, and fluidity of combat for “Project: Light & Shadow”.
This role focuses on hand-keyed combat animations, state machines, and gameplay feel.
This role is strictly an Independent Contractor position compensated via a Revenue Share Agreement.
We are looking for a “Motion Architect” to define the weight, impact, and fluidity of combat for “Project: Light & Shadow”.
This role focuses on hand-keyed combat animations, state machines, and gameplay feel.
This role is strictly an Independent Contractor position compensated via a Revenue Share Agreement.
